My Marvel Universe action figure reviews can be broken into two distinct subsets: the figures that I buy online at a premium and have reviewed days after their first release, and the the figures that I post reviews for after I find them at retail 3 months later. This Quicksilver and Wonder Man Comic Two-Pack is the latter, as it was released back in November and I’ve only finally found one at retail this past week. Most Comic Packs Hasbro releases contain one re-released or rehashed character and one all-new character, so it was a real treat to get two new-to-the-line Avengers in one shot with this Quicksilver and Wonder Man pack. Are they they some of the best figures in the Marvel Universe line? Not by any stretch of the imagination. But am I glad to have them? Yes I am…
The main thing I like about this two-pack is that it’s a quick plus-two to our Avengers lineups. We didn’t get Wonder Man until near the end of Toybiz’s Marvel Legends and we didn’t get Quicksilver into two series into Hasbro’s first attempt at Marvel Legends, so it’s nice to get both within a few years of the beginning of the Marvel Universe line.
The costume choices for both characters are the ideal, iconic versions. I know some people will gripe and insist that that’s red safari jacket Wonder Man, but we may still get that variant (someday). Both Quicksilver and Wonder Man are repaints of old molds with new heads. Quicksilver is a repaint of Black Costume Spider-Man and Wonder Man is a repaint of Warpath (with a flight belt added that may be a new sculpt–I don’t recall seeing it before). Despite being borrowed from old figures, I think both bodies are appropriate to the characters they’re representing, and I’m grateful Hasbro didn’t pull out far worse molds (Wave 1 Daredevil, anyone?).
Both Quicksilver and Wonder Man have ample articulation. Each figure has the same articulation, 20 points including: ball-jointed head, ball-jointed upper torso, ball-jointed shoulders, swivel biceps, hinge elbows, swivel wrists, ball-jointed hips, double-jointed knees, and double-jointed ankles. This is less than we’ve come to expect in the last year or so from the Marvel Universe line, but it’s not intolerable either. For Wonder Man, this is about all the articulation you’d ever really need anyway.
As far as the included comic book goes (West Coast Avengers #60)–it’s alright. I freely admit to having never read West Coast Avengers, but I was surprised to see an “evil” Scarlet Witch depicted within after realizing her children weren’t real–I didn’t realize the seeds for “Avengers Disassembled” and “House of M” had been germinating for so many years. I’m not sure this particular comic is necessarily appropriate for the figures included, though, as the featured characters of the comic are much more Magneto and the Scarlet Witch than Quicksilver and Wonder Man.
Quicksilver just does not have enough articulation for a super-speed character. Without swivel thighs, ankle rockers, and a swivel waist, the running poses that he can do are reduced to almost nothing. The way he’s articulated right now, he can barely stand up (if at all) in any running pose you manage to force him into. Also, he’s much too neutral-faced for my tastes. I wish he had the cocky look that the Comic Pack Bullseye had, or even better an arrogant sneer to really capture his personality. The almost-friendly look on Quicksilver’s face just doesn’t ring true to me.
Additionally, Wonder Man has too widely-open grapsing hands and no full fists. Considering he’s a hero whose primary role in life is punching shit, you’d think Hasbro would have given him at least one fist to do so with.
Price-wise, Marvel Universe Comic Packs are now $17.99 + tax at Target, or about $20 after tax. Yes, two-packs cost $2 more than buying two individual figures, and in this case it’s two figures with zero accessories. I guess you could justify it by saying you get the comic book, but in many cases (including this one) it’s a comic I don’t particularly want, and certainly wouldn’t pay $2 for.
I don’t know who was running quality-control in the paint application department the day these figures were being painted and assembled, but whatever they’re paid, it’s too much. The most glaring flaw is that Quicksilver’s left kneecap was clearly painted in a totally different blue than the rest of his leg before assembly. No, seriously, it’s a much darker blue than the other kneecap or the blue used on his actual legs. With my obsessive-compulsive disorder, this is literally a nightmare. And even if you don’t have OCD like me, it’s a major distraction that really takes away from the figure.
I could almost forgive it if there weren’t so many other careless paint mistakes on these figures. Wonder Man has splotches of white paint on his upper torso, even though there’s absolutely no white paint anywhere on the figure (WHAT?!). Part of Wonder Man’s lower left leg wasn’t painted, so he has a jarring red stripe right below his kneecap. Black bleeds onto red and vice versa on Wonder Man’s back. The The white paint from Quicksilver’s hair is bleeding onto his forehead. The white on Quicksilver’s back from his lightning bolt splotched across the blue, and he also has speckles of white on his back and a thin white line running down his shoulder. This is a thoughtless disregard on the part of the paint department, and it’s pretty damning on a comic pack that costs nearly $20 after tax.
The Wonder Man/Quicksilver Comic Two-Pack was released in the third series of 2011 Comic Packs. This series had terrible distribution at retail, and I’ve literally only seen the set once at retail. As far as I can tell, it’s not scheduled to be re-released in the 2012 assortments either. I’ve really no clue what Hasbro is doing with this set. I found this set at Target for $17.99 + tax, so that may be your best bet. Online options are more varied:
Ebay is always a great option for hard-to-find action figures like this Quicksilver and Wonder Man set, as you can often snag a deal and get the figures for cheaper than you’d pay buying them from an online store, as well as find loose individuals of the figures from the packs. You can check out all the current listings for Quicksilver and Wonderman on ebay directly by clicking here!
Amazon has the Quicksilver and Wonder Man Comic Pack in-stock right now from various sellers, but prices and availability change rapidly on Amazon so you’ll need to click through for the current specifics.
BigBadToyStore stocks virtually every Marvel product Hasbro releases each year, and have sets of the Wave 3 2011 Comic Packs including Bullseye/Daredevil and Wonder Man/Quicksilver for $39.99 (right about retail price if you want both sets), as well as cases of 8 packs from the Wave 3 2011 Comic Packs for $119.99.
Overall: This comic two-pack falls into the realm of “good enough” but never breaks free from it. I’m excited to have Marvel Universe figures of Quicksilver and Wonder Man, but both figures are imperfect. Wonder Man needs at least one fist, Quicksilver needs improved articulation and a more expressive face, and both figures need a paint job that’s a hell of a lot better to warrant their ~$20 retail price-tag. What it boils down to is that I’m glad to have these characters as part of my Marvel Universe collection and recommend them to anyone who doesn’t want to want years for re-dos (that may never come), but the figures in this pack are not nearly as good as many of the Marvel Universe figures released within the last year.